A second demon for Thief 2. Created by Dark Arrow (Jari Mkinen).

http://koti.mbnet.fi/~darkar/
jari@virpi.net

There is also a .gam file that you can get:
http://koti.mbnet.fi/~darkar/demos_tiedostot/lowpolyguild_files/jarigam.zip
(This is my newest .gam file, so don't be surprised if you find a lot of custom objects that don't work.)

Objects were made to work with Thief 2. 
It is unknown whether or not these objects will work in Thief 1 or Thief Gold
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This file has the following objects:

Bin files:
newdemon.bin

Cal files:
newdemon.cal

Gif files:
Demon.gif
Spike.gif

.3ds files (only needed if editing the actual object):
newdemon.3ds
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Installation:
Unzip to your Thief 2 folder.

Place the demon somewhere below the treebeast, for example. Use Shape>Model Name: Demon to give it the demon model.

When using custom gamesystem files:
1. Open your mission
2. Type set_gamesys gamesysname into dromed input window (gamesystem must be in Thief 2 folder)
3. Save the .mis file
4. Reopen your mission.
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Credits: Used treebeast model and skin (made by Looking Glass Studios) as the base.

Special Thanks to:
Shadowspawn: bintoe.exe and eto3ds.exe conversation tools.
LGS: For Thief 2.
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Not supported by LGS or Eidos.
