Thief 2 - Electric Wall Light
-----------------------------

A new electric wall light for Thief 2 in two versions - a low poly
version (188 faces) and a high poly version (286 faces). The low
poly version has opaque glass while the high poly version has a 
solid frame, transparent glass and a bulb.

Contents
--------

This archive should contain the following files:

readme.txt                  - this file
wallamp.jpg                 - picture of the two lamps
obj/wallamp.bin             - low poly model
    wallamph.bin            - high poly model
    txt16/darkiron.gif      - iron texture (Thief 2 standard)
          glass2.gif        - glass texture
src/wallamp.3ds             - low poly 3ds model
    wallamp.e               - hand-edited .e file
    wallamph.3ds            - high poly source model
    wallamph.e              - hand edited .e file

The contents of the src folder are not required to use these objects,
if you are not interested in the source objects, ignore the src 
directory. 

Installing
----------

Unpack the archive somewhere, obj directory into your Thief2 
directory. Now start dromed. To use the object you'll have to 
modify your gamesys:

 1. Open the Object Hierarchy (Editors menu)

If you want the light to have constant brightness:
 2. Open physical -> Lights -> lanterns -> ElecWallLight
 3. Select ElecWallLight

If you want the light to be able to turn on and off:
 2. Open physical -> Lights -> lanterns -> ElecWallLight -> OldElecWallLight
 3. Select OldElecWallLight

 4. Click Add
       New Object Name: NewElecWallLight
       Click OK
 5. Select NewElectWallLight
 6. Click Edit

If you want to use the low poly version:
 7. Add Shape -> Model Name
       wallamp                
       Click OK

If you want to use the high poly version:
 7. Add Shape -> Model Name
       wallamph                
       Click OK
  
 8. Click Done
 9. click Close.

Now save your gamesys (don't overwrite dark.mis!). If you were not using
a custom gamesys before, remember to use set_gamesys and save your .mis


Known Bugs
----------


Contact Information
-------------------

Author: Chris <chris@starforge.co.uk>
The Watcher on the ttlg forums.

Email or PM me if you have problems, want an enhancement or find this 
useful :)


Legal Blurb
-----------

This object and the associated original graphics are copyright (c) 2004 
Chris Page and released under the Creative Commons Attribution-ShareAlike
License. To view a copy of this license, visit 

http://creativecommons.org/licenses/by-sa/1.0/ 

or send a letter to Creative Commons, 559 Nathan Abbott Way, Stanford, 
California 94305, USA.

Essentially this means you can do what you want with it as long as you
include credit and don't try to prevent anyone else from using it or
any derivative of it.
