This abandoned and donated mission is a city mission with several interiors.

Starting point: "Starting Point" (22)

It was originally meant as part 1 in a Thief 2 campaign (called "Old Sins Cast
Long Shadows") and at the start you are hiding in a storage room at the local
factory.

The terrain is mostly finished, but room brushing needs updating and flow brushes
adding. No custom resources to speak of. No functioning objectives.

Included are also an older version with sewers, and an old clock puzzle, where
one could change the time of a clock (to make it strike earlier and make a guard
come out and unlock a door, which isn't included). The sewers were meant as part 4.

You can use this mission as a base or as inspiration for your own Thief 2 mission,
so long as you credit me (Qolelis) as the original creator.
