Thanks Goldwell, Kyyrma, plotzzz, 
161803398874989, PPoe & Bikerdude!

Developed under TDM 2.0, 
my appreciation to all who made it possible.

Four play modes: short, regular, higher loot & ghost.
Regular/ghost difficulty modes feature a bigger map (which arachnophobes won't appreciate).
Stuck?  Look to physical objects for hints.  Climb webs!

Known issues: reduced FPS in an area or two (take out AIs/campfire if problem for your system), noticeable lighting change (improves performance), info_locations overlapping is intentional for correct ambience

Russian translation: charisma
