Remade Paintings - Dromed Only version

NOTE: Paint14, 15, 16 & 17 do not have Archetypes in the Object Heirarchy

These are the original paintings from Thief 2. Their textures have been remapped so that the frame texture doesn't wobble as the perspective changes. They can also be used in Thief 1 but some of them use textures that have their own palette.

The protraits of Karras and Truart now use a different texture for their frames. The original is poo.

Each painting now has a texture on the back so they can all be used as secret doors, not just that one you see in Shipping & Recieving.

The frames also look more solid and less polygons are now used! Look at the backs of the corners of the originals to see why.


IMPORTANT:
In Thief 1 mission 'Assassins', there was a room with a hole in the wall, which was covered by a painting. From the other side of the hole you could see through the painting.
If you use the replacement for that painting from this zip file, you won't be able to see through the hole because of the texture on the back.
Bear in mind that some FM authors may have done something similar, and it may be imortant to that mission that you can see through the painting.
Only use a model from this zip file if you want the player to be able to see the back of it, like the one in Shipping & Recieving.

There is another pack of improved paintings on my website. The models in that zip file do not have a texture on the back, so you *can* use those to replace all original ones and still allow the player to see through them from the back.
To download the ones that just overwrite the originals, go back to my website:
http://mysite.wanadoo-members.co.uk/another_website/paintings.html


***Instructions***
Extract the .bin files into Thief2\ob\
Create the folder if it doesn't already exist.

To use the new models, add the 'Shape > Model Name' property to the painting you want to use, and add the letters 'RS' to the end, e.g.:
paint21
becomes
paint21RS

R Soul.