The Trial
by
d0om@earthling.net
http://www.angelfire.com/games/dromed

This level is a short exmple of having different paths through the game
also there are only the two objectives, atnd these use sources and receptrons
this is a lot easier that using WelcomeRoom for goto objectives. 
What do you think? In the real level, the paths would all meet up and then carry on 
to the end, with say rafters on the roof for the thief to sneak across
and more spells for the wizard. If lots of peole say they want the full version
made then I might make it.

This is not supported or created by Looking Glass Studios or Eidos interactive